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Messages - The Carrot

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Feature/Plugin Requests / Re: Wordle
« on: January 20, 2022, 03:52:16 PM »
Wordle 215 4/6


This was cute.

I don't think there will be a plugin for word games on minecraft, if there is or can find it you can share and we will look into it, otherwise we would have to burn the last of our brain circuits to make this a thing

PS: Can always turn it into a thread on forums and make it into a fun daily thing to compete on. Maybe keep tabs of points on a monthly basis and make a leaderboard out of it?

Client Modification Approval Form / Re: Vivecraft Approval Form
« on: January 20, 2022, 03:46:17 PM »
Have you tried this on other servers? Have you gotten any issues?

The issues I can find with this is:
The server may not register your movements properly
Your wrong movements may spam console (which ultimately will lead to this being denied)
You won't be able to teleport according to their website's indication on limitations:

VR Animations are not supported. VR Players will appear as normal players.
Teleporting may not be allowed. Vivecraft will notify you if you turn on Teleport mode and the server has not indicated it is supported. Attempting to teleport in this case will result in ?rubberbanding? back to your original location.
Arrows and Projectiles will spawn at your face, not controller. Aim accordingly. Arrow velocity may also not be as expected.
The direction your player model looks will vary depending on activity and does not follow the HMD direction.
Endermen aggro will use the crosshair and not the look direction.
Creeper aggro will be normal, instead of at the reduced distance that allows roomscale fighting.

So in the end, can you tell us if you have tried this before on another survival server that does not have a Vivecraft extension? Did you notice lag, rubberbanding?

Senior Member Application / Re: Candle's Senior Member Application
« on: December 07, 2021, 03:44:18 PM »
Your application has been denied. We still think you need to correct your behaviour to be more fit for the rank of SM. Also, your shopping list of helpful things you've done on the server does not represent the essence of what it means to be a Senior Member. They are community role models that we deem equals to moderators minus the authority. They are meant to be players who know the ins and outs of the server commands, answering when staff are overwhelmed and helping new players feel welcome by socializing with them when they join.

You may re-apply in a month from today.

Senior Member Application / Re: Gamer_Kunjappan's Senior Member Application
« on: December 07, 2021, 03:38:59 PM »
Your application has been denied. Considering your recent altercation with a fellow member which lead you to breaking the rules, we deem you are currently not fit for the rank. Moreover, helping players by giving out items is a nice gesture but it's not the essence of the SM rank.

You may re-apply in a month from today.

Senior Member Application / Re: Fallen_Phantom's SM application
« on: December 07, 2021, 03:37:16 PM »
Your application has been denied. We do see you are improving however we have not been able to see much of you the past weeks and as such cannot judge you fit for SM yet. Also, try being helpful outside of giving out items or doing favours for free, we need reliable SM who will step up in the stead of staff to answer simple questions and shine as a member who others see as idol.
We hope you re-apply in a month from today.

Server Announcements / Voting Shop Update Feedback!
« on: November 18, 2021, 07:22:02 PM »
Voting Shop Update - We Need Your Feedback!

Hello SentinelCraft!
We've gone through and brainstormed what we could do to expand on our awesome community and reach a wider Minecraft audience to discover us and become part of the history of Sentinelcraft.
As you may have noticed, our cast of members has become more and more scarce and we'd like to change that. We'd like to see new faces that could be the next Senior Member, donator, special or even part of the staff team. As such, we thought of expanding our voting options to more popular and diverse voting websites while still keeping the current ones we have. You've noticed that we are operating a new voting plugin after our departure from Enjin, and this gives us the possibility to do a lot more!

We do know that for a lot of the player base there simply just isn't enough good reason to vote for 5 voting websites that already exist, let alone more (Although helping the server grow should be a good reason).
For this reason we thought to make the voting process more appealing and rewarding, for starters:
- We will expand the monthly prize winners from 5 people to 8.
- We will be working on an additional VoteShop which utilizes Vote Points. You get 1 Vote Point per website.

While we've had the TokenShop as our own customized voting shop, we also wanted to make use of the Vote Shop that comes with the voting plugin. This means that you'll be spending your Vote Points separate from the tokens you receive.
This vote shop would ideally have items that you guys want, special accesses, commands for x period.. Whatever comes to mind as desirable and valuable to the community.

Since we don't want to make such decisions ourselves and then receive feedback/new additions from members later on, we thought it would be best to get member suggestions from the get go.
We want to hear what you want to see as Voting rewards to be sold in the vote shop, a few notable examples:
Token for more towny claim blocks, token for more horizon claim blocks, a month fly in resource world, a token for a small chest backpack, NPC token, Hologram token, Disguises etc.

To keep things short, here is the 3 essential points of the post that we want to convey to you:

- We are looking to make the community bigger by getting higher up in ranks of minecraft server websites.
- We are looking at improving the quality of voting rewards through community feedback.
- We are going to have 2 Voting Shops, one utilizes Vote Points and will hold more valuable rewards, the other will be the good old TokenShop which will still hold the old rewards including Head Tokens.

Please reply to this post with your suggestions, replies and anything you'd like to ask us. We look forward to reading your feedback!

Ban Appeals / Re: Clownsie's Ban Appeal.
« on: October 13, 2021, 04:11:30 PM »
A moderator told you that you need to use the correct format. You'd have to be asenine to be replying back in such manner. Once a judgement has been made further attempts to revive your appeal outside of making an actual appeal format are frowned upon.

Server Rules / Redstone Machine Rules!
« on: October 10, 2021, 08:16:59 PM »
Redstone Machine Rules!

These rules will define the redstone machines on the server as they have become more and more prominent. These come to clarify any sort of future misunderstandings or questions you may have for the future.


An automatic farm is a farm that requires no form of effort or intervention to get the final outcome of the farm. The effort to build the farm does not count.
A semi-automatic farm is a farm that requires pulling a lever, pushing a button, or having to collect it manually. You must not be afk'ing at a spot waiting for the items to come to you as that is equivalent to an afk-farm and crosses the blurry line between auto and semi-auto.

The Rule: No auto-farms, you must put effort into making money! This includes afk-farms.

  • a. Redstone machines should not be running all the time as redstone keeps chunks loaded and that causes lag.
  • b. Bypassing the rules with technicalities i.e: Turning a lever on and letting the farm run is not okay. The fact it has an on and off switch does not exclude other facts like the automatic part of the collection and harvest.
  • c. Large farms and industrial size farms will be subject to evaluation from a staff member, you cannot build them and judge them yourself, you need approval.
  • d. Since there's a vast sea of farm models we have concluded that some will not be allowed: Automatic sheep farm, you must add a switch to shear the sheep yourself. Villager crop farms, although a game mechanic, are not allowed.
  • e. Some traditional farms will be allowed with conditions: Flower farms with a button, 2 block high flower farms as long as it's not running infinitely, cacti farms will be allowed as long as they respect the above rules & the player is doing another activity in the area other than just standing still at the collection point.
  • f. Some criterias of judgement that are not ultimate but will give you a rough idea if your farm is allowed or not: Are you
    actively interacting with the system other than standing still i.e pushing a button? Is there an on/off switch? Are you collecting
    it yourself? If you answer at least 1 No then you must ask for a staff's opinion.
  • g. If you have any doubts, ask a staff member. We do not punish you for making the farm, we punish you for using an illegal farm and hiding it from staff.
  • h. SA reserve final say in exceptional cases, pushing auto farming will lead to the punishment and removal of the machine.

We hope you understand the importance of making such rules for farming as minecraft's ever-expanding universe and technicality leads to some game-breaking and economy-breaking designs that simply do not have a place within a community. It is meant to keep some sort of balance for players to have a chance of catching up.

-- Sentinelcraft Staff.

SentinelCraft Magazine / Re: Sentinel Magazine Skin Competition!
« on: October 03, 2021, 06:49:24 PM »
Bugsy, your skin is very scary. I bet you're gonna win.

Server Announcements / Semi-Annual Expense Report
« on: September 25, 2021, 04:01:58 PM »
Semi-Annual Expense Report

Dear Sentinelcraft community,

We decided it would be a nice idea to start a tradition of sorts for the sake of transparency, it would give a good idea to our players where the money goes that we make from donations. We never have really made this sort of report so it was also shocking to us how much money the server took in the past half year from the hosting of 2 servers at once.

The data will be in form of excel pictures to make it easy to navigate and understand. It's pretty simple. You can click the images for a better reading experience.

Numbers breakdown:

First we will start off with the number of plugins that we purchased over the years along with their cost and total amount of the cost of plugins alone. Those marked in red are no longer being used but have bought previously.

Next, we have our server host related expenses, they are in form of 2 services: One is maintenance i.e reinstalling the console, the other is hosting. During the past half year we were burdened and hassling to finish bungee as we knew the costs were racking up. Hosting 2 servers at once is no easy thing and we can clearly see it from the expenses amounting up to $2100 in hosting alone.

Our expenses for the month of December in which we started setting up the bungee server along with its core plugins such as CMI and ChatControl skyrocketted then the curve got flatter for the first months of 2021 to eventually land into the green after we cancelled the old set up's hosting service early august. (RIP).


To get the full scope of how important it was for us this first half of the year to get bungee transfer done to alleviate the pressure of the costs we put it into comparison with the other server costs this past half even including plugins that were purchased pre-2020.

So in one year we have spent about $2200 give or take in just plugins, keeping 2 set ups working and some maintenance costs from the host.

Where do we get the money?

The main source of keeping Sentinelcraft alive is donations coming from the community. All proceeds go towards keeping the server alive and having the best plugins we can possibly find. The other source of keeping Sentinelcraft alive is draining Oli's soul, but we don't talk about that.

As you know, we have changed to a new store and as such we will give out how much we earned since the new store has come out using the store's data.

We appreciate all donations that come through for the sake of the server's upkeep, it shows how much this community cares for the server. We will keep trying our best to bring you the best of our capacity.

We hope you appreciate this sort of post that is outside of the norm for us, we have noticed questions from people regarding such matters and have seen people underestimate the costs of keeping a server like Sentinelcraft up. We hope this answers some questions and interest the number nerds out there. We will try to keep this a thing every half a year on how we have done the past half year. See you in January.

Thank you for the support,

-- Senior Staff

Server Announcements / Horizon troubles
« on: September 02, 2021, 08:32:20 PM »
We can't have a break can we?

It is basically tradition by now that we make a monthly post of something breaking on us without us expecting it, that's just how servers that run this long work. Sometimes it's great and being nice to us, and other times it acts out like a child craving for attention.

Today after the restart at noon GMT DST, the server started not recognizing the chunks it was loading, it was either reverting them back to nature or loading them from scratch, we weren't gonna stick around long enough to find out as what we could tell is: The more people played, the more chunks we lost. We shut down the server as it ran for 30 minutes, enough for some to lose their entire bases that they loaded and have looked at the issue about half a day later when we were available.

It seems the issue has been caused by Paper, for some that remember a year ago, a similar issue with paper also corrupted chunks this way. Although our paper build has been running fine for a month, it seems that it was bound to break at some point if not updated dilligently. Horizon being the larger world and running since 1.12 does not help its cause either. As it so happens the last back up we have of the world is from pre-1.17 update, that means we were put up with 2 choices for now: Revert 3 weeks back or leave things as is and resolve the matter with 4-6 people who were hurt by this issue. We felt it was appropriate to choose the latter as it will involve the least damages to overall playerbase.

What measures we have taken so far?

- Server backups will be made regularily at the expense of longer restarts (5 to 10 minutes), on the upside restarts will now be once every 12 hours.
- Updated paper to the latest build from https://papermc.io/downloads.
- We will make sure to compensate the people who have been damaged.

We apologize for the trouble that this has caused and the significant downtime, 1.17 being so fresh, plugins are bound to break and crumble as that is how issues are found and fixed. We will keep trying our best and push forward for an enjoyable player experience.

If you were affected by the issue then please contact an SA+.

-- Senior Staff

Senior Member Application / Re: rabyGamerMN's SM App
« on: August 26, 2021, 11:59:41 AM »
Your application has been denied. You need to engage more with the community in chat, answer questions there, be more involved. A senior member is above all a role model who should be able to talk with others and engage them in the server's community.
You may apply again in 1 month from today.

Server Announcements / Sentinelcraft is 1.17 now!
« on: August 12, 2021, 03:24:51 PM »
Sentinelcraft has updated to 1.17!

Dear Sentinelcraft community,

After a successful, albeit rocky, bungee launch it's time to move to new ventures! We proudly announce the successful update to 1.17: Caves & Cliffs update! This means you can now join using 1.17 launcher, play and explore ungenerated horizon and kattalox terrain and have your pet goats and axolotls!

What to expect?

- All servers run using 1.17.
- If you have issues with joining with 1.17 (outdated hardware), fear not! We are now using ViaBackwards. This means you can join the server using 1.16.5, although you may not see the new textures you will still be able to play the game and stick with the community!
- Updated plugins! Less outdated things, less bugs!
- Alpha worlds will not be reset as they are still fresh and unexplored. Ungenerated chunks may have new blocks, going to be interesting to see that generation with custom terrain!
- New mob eggs coming soon to new voting points shop!

If any issues arise, please make a bug report here: Bungee bug report board.

-- Sentinelcraft Staff

Market / Re: Market CaveBlock Farm is back!!!!
« on: August 12, 2021, 10:08:50 AM »
Looking good!

Server Announcements / Re: SentinelCraft Updates & Changelog
« on: August 11, 2021, 03:24:10 PM »
16.B.4 (August 11, 2021)
       - Revised PvP rules for better clarity. Read topic.

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