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Author Topic: 1.14 Update - Bug Reports  (Read 6115 times)

amnotbananaama

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Re: 1.14 Update - Bug Reports
« Reply #15 on: August 01, 2019, 03:14:08 PM »
This is NOT a server bug, this is a vanilla bug. I just want to report it here so people are aware it's a bug in Minecraft itself, not something Sentinelcraft is doing. Zombie pigmen now only spawn (including from spawners) in the same conditions as zombies. That is to say, they require light level 7 or less to spawn.

If you are interested in tracking this bug, you can find it as MC-156004 on the official Minecraft Bug Tracker.

amnotbananaama

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Re: 1.14 Update - Bug Reports
« Reply #16 on: August 01, 2019, 04:15:33 PM »
I want to clarify also for everyone reporting being unable to place certain blocks, these are symptoms of a broader bug where you cannot place blocks that were added in 1.13 and 1.14 on top of or next to any other 1.13 or 1.14 block. This means that the following blocks are affected, so please do not report them.

 - Bamboo
 - Barrels
 - Bells
 - Blast furnaces
 - Blue ice
 - Wooden buttons
 - Campfires
 - Carved pumpkin
 - Cartography tables
 - Composter
 - Conduits
 - All coral and coral variants
 - Cornflowers
 - Dried kelp block
 - Fletching tables
 - Grindstones
 - Kelp
 - Lanterns
 - Lecterns
 - Lily of the valley
 - Looms
 - Wooden pressure plates
 - Scaffolding
 - Seagrass
 - Sea pickles
 - Undyed Shulker Boxes (ONLY undyed shulker boxes. Others work fine)
 - Signs
 - Smithing Tables
 - Smokers
 - Stonecutters
 - Stripped logs
 - Stripped wood
 - Sweet berry bushes
 - Wooden trapdoors
 - Turtle eggs
 - Wither rose

Note that all the following are affected as well.
 - The following Slab variants:
Stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, prismarine, dark prismarine, prismarine brick, smooth sandstone, cut sandstone, smooth red sandstone, cut red sandstone, smooth quartz, red nether brick, and end stone brick slabs.
 - The following Wall variants:
brick, andesite, diorite, granite, prismarine, stone brick, mossy stone brick, sandstone, red sandstone, nether brick, red nether brick, and end stone brick walls.
 - The following Stairs variants:
Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, prismarine, dark prismarine, prismarine brick, smooth sandstone, smooth red sandstone, smooth quartz, red nether brick, and end stone brick stairs.

Migas

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Re: 1.14 Update - Bug Reports
« Reply #17 on: August 01, 2019, 08:22:12 PM »
All of the following have been fixed:

Tree Feller from mcmmo activates but doesnt break the tree
can't place stripe logs on there sides and this is the same for all types of stripe logs
Can't place a book and quil on a lectern
You cannot place any blocks on top of non-full seastone blocks(prismarine slabs, stairs, etc.)
I want to clarify also for everyone reporting being unable to place certain blocks, these are symptoms of a broader bug where you cannot place blocks that were added in 1.13 and 1.14 on top of or next to any other 1.13 or 1.14 block. This means that the following blocks are affected, so please do not report them.

 - Bamboo
 - Barrels
 - Bells
 - Blast furnaces
 - Blue ice
 - Wooden buttons
 - Campfires
 - Carved pumpkin
 - Cartography tables
 - Composter
 - Conduits
 - All coral and coral variants
 - Cornflowers
 - Dried kelp block
 - Fletching tables
 - Grindstones
 - Kelp
 - Lanterns
 - Lecterns
 - Lily of the valley
 - Looms
 - Wooden pressure plates
 - Scaffolding
 - Seagrass
 - Sea pickles
 - Undyed Shulker Boxes (ONLY undyed shulker boxes. Others work fine)
 - Signs
 - Smithing Tables
 - Smokers
 - Stonecutters
 - Stripped logs
 - Stripped wood
 - Sweet berry bushes
 - Wooden trapdoors
 - Turtle eggs
 - Wither rose

Note that all the following are affected as well.
 - The following Slab variants:
Stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, prismarine, dark prismarine, prismarine brick, smooth sandstone, cut sandstone, smooth red sandstone, cut red sandstone, smooth quartz, red nether brick, and end stone brick slabs.
 - The following Wall variants:
brick, andesite, diorite, granite, prismarine, stone brick, mossy stone brick, sandstone, red sandstone, nether brick, red nether brick, and end stone brick walls.
 - The following Stairs variants:
Added stone, andesite, polished andesite, diorite, polished diorite, granite, polished granite, mossy stone brick, mossy cobblestone, prismarine, dark prismarine, prismarine brick, smooth sandstone, smooth red sandstone, smooth quartz, red nether brick, and end stone brick stairs.
When Migas isn't out building and designing new arenas, he enjoys long walks in the mycelium and planting lovely red mushrooms. Specializing in player relations, he is the man to go to when you have a problem. But watch out! He tends to be a bit clumsy when it comes to handling something explosive!

amnotbananaama

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Re: 1.14 Update - Bug Reports
« Reply #18 on: August 01, 2019, 09:18:43 PM »
Chorus flowers in someone else's claim can be broken by hitting it with an arrow.

JohnBarry99

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Re: 1.14 Update - Bug Reports
« Reply #19 on: August 03, 2019, 03:47:30 AM »
No message appears on town chat.
my neck, my back, my anxiety attack

EpicEliza

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Re: 1.14 Update - Bug Reports
« Reply #20 on: August 03, 2019, 03:48:30 AM »
To add onto John's post.



It gives a blank area right beside John's name. It's not just him
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SpaceLemons

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Re: 1.14 Update - Bug Reports
« Reply #21 on: August 03, 2019, 11:01:14 AM »
I'm reporting that /r doesn't work properly. It /r's the wrong person, who you haven't talked to last.

-> If you're talking to 2 people on /msg it wont reply to the person who most recently messaged you.
« Last Edit: August 03, 2019, 11:07:27 AM by SpaceLemons »
Custodis

AceAlmighty16

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Re: 1.14 Update - Bug Reports
« Reply #22 on: August 03, 2019, 11:25:39 AM »
I'm reporting that /r doesn't work properly. It /r's the wrong person, who you haven't talked to last.

-> If you're talking to 2 people on /msg it wont reply to the person who most recently messaged you.
Yea thats not just a 1.14 bug, thats a all the time bug
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SpaceLemons

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Re: 1.14 Update - Bug Reports
« Reply #23 on: August 03, 2019, 11:38:33 AM »
The problem where i repair and lose enchants happened again. I am at a level of 500+ in repair and my pick lost enchants.
Had Eff 5, Mending, Unb3, Silk Touch
Now has Eff4 and Unb3...
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Rohan

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Re: 1.14 Update - Bug Reports
« Reply #24 on: August 03, 2019, 02:24:39 PM »
And When I Fall From An Place And Dies An Zombie Appears

xFrost_

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Re: 1.14 Update - Bug Reports
« Reply #25 on: August 03, 2019, 02:35:53 PM »
And When I Fall From An Place And Dies An Zombie Appears

Not a bug, it's meant to keep your items from despawning when you die, however we have keep inventory so it's irrelevant.

Rohan

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Re: 1.14 Update - Bug Reports
« Reply #26 on: August 03, 2019, 02:57:07 PM »
Oh Thx

The Carrot

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Re: 1.14 Update - Bug Reports
« Reply #27 on: August 03, 2019, 03:19:52 PM »
The problem where i repair and lose enchants happened again. I am at a level of 500+ in repair and my pick lost enchants.
Had Eff 5, Mending, Unb3, Silk Touch
Now has Eff4 and Unb3...

Should be fixed now. contact a SA+ for refund.

Carrot563

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Re: 1.14 Update - Bug Reports
« Reply #28 on: August 03, 2019, 05:16:23 PM »
The /kit stone says Error: That kit is improperly defined. Contact an administrator. and only gave me a stone pickaxe, axe, and a shovel

amnotbananaama

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Re: 1.14 Update - Bug Reports
« Reply #29 on: August 03, 2019, 09:33:40 PM »
Not a bug, it's meant to keep your items from despawning when you die, however we have keep inventory so it's irrelevant.

Is that what it is intended for? When you die, you teleport to wherever you are supposed to when a player dies, which (presumably) unloads the area you were in when you died. Unloading the chunk would prevent the item's despawn timer from ticking down. Zombies by themselves can't load or unload chunks, and wouldn't have any effect on this. 
 
This of course, is more an observation on the plugin author. I always assumed it was a little extra challenge for when you die, so that you can't suicide without penalty to escape mobs.