Auction House:Auction House is the new "player shop" in the server. As Pau said, it's difficult for new players to establish a player shop plot since player reputation and influence affect it, plus players do not know where to go to buy items, so known shops are recommended such as shops in Tranquila Poppy Plaza. For the auction house, it would be good to have a cooldown period for selling items since after an item has been bought, you can instantly replenish it. Also, I suggest setting up a global player shop in which a small room can be rented by a player and can sell items so all players can go there and buy.I haven't had the chance to read the Doc yet I'll do that tomorrow when I have time... I do agree with the Global shop the other server I used to play on actually had a two floor mall built and set up where you could rent a space for a certain amount per day/week/month
Quote from: Stycore on June 11, 2020, 08:32:46 PMI don't think baltop should be removed, as that would take the fun out of earning money for many players. Sure, maybe less people would grind money just for the sake of being rich, but if that's their only goal, what's the problem? It really doesn't matter if someone owns 5mil if they're never going to use it. And if they are planning to spend it, removing baltop wouldn't stop them from grinding money.I don't believe you've read the original post, the suggestion was that instead of baltop showing current player wealth, it will show how much money someone has voluntarily removed from their balance, people who like the prestige of being number one on the leaderboards will now have to sacrifice some of their current wealth to achieve that, instead of hoarding large sums of money. The idea is to remove as much money from the economy as possible whilst retaining the ability to flaunt your wealth.
I don't think baltop should be removed, as that would take the fun out of earning money for many players. Sure, maybe less people would grind money just for the sake of being rich, but if that's their only goal, what's the problem? It really doesn't matter if someone owns 5mil if they're never going to use it. And if they are planning to spend it, removing baltop wouldn't stop them from grinding money.
Inflating Economy:Crates are great rewards for votes or purchased via in-game money. I think that was brought up last time by a form for late registered votes that stack up in the server.
Quote from: Horoku on June 11, 2020, 11:17:18 PMQuote from: Stycore on June 11, 2020, 08:32:46 PMI don't think baltop should be removed, as that would take the fun out of earning money for many players. Sure, maybe less people would grind money just for the sake of being rich, but if that's their only goal, what's the problem? It really doesn't matter if someone owns 5mil if they're never going to use it. And if they are planning to spend it, removing baltop wouldn't stop them from grinding money.I don't believe you've read the original post, the suggestion was that instead of baltop showing current player wealth, it will show how much money someone has voluntarily removed from their balance, people who like the prestige of being number one on the leaderboards will now have to sacrifice some of their current wealth to achieve that, instead of hoarding large sums of money. The idea is to remove as much money from the economy as possible whilst retaining the ability to flaunt your wealth. I don't really like the sound of that either, and like I said, what's the point? Rich people who don't use their money aren't the problem here.
the only thing I would like to remark is that if drops of pigmen will be nerfed just nerf sword dropsSwords drop too much imo and also cause a number of other issues, it gives an infinite amount of enchanted books, it gives 2 gold ingots when you salvage them, and it clogs up any sorter causing another number of problemsI would say that a 5%-15% drop chance per pigman killed is a lot less than we have now but still enough to get some profit out of italso that will also fix people using golden swords to quickly train mcmmo repair and people might go back to diamonds to do this, and that will also up the price of diamonds againI feel like ingots and nuggets is fairly well balanced and you need to save a lot of tokens before you get a decent pigman farm